Airdrop | Supply Drops

Send a cargo plane to deliver a parachute crate. Players open it with a tool or minigame and claim loot one slot at a time. Set timers for each zone, call drops with flares and configure them in-game.

Status
Gameplay
Compatible With
ESXQBCoreQboxStandalone
Requirements
ox_liboxmysqlml_bridge
Price€39.99One-time purchase

Overview

A cargo plane flies across the map and releases a parachute crate. After the sealed countdown, players can open it with a tool, complete a minigame or open it instantly, then hold to claim loot one slot at a time.

Run automatic drops on a shared timer or set an independent schedule for each zone, with fixed or random intervals. Drops can also be called by command or signal flare. The in-game admin panel manages the zones, timers, aircraft, crates and loot, and shows upcoming drops alongside those already active.

  • Parachute descent with ground checks
  • Shared crate contents and individual loot claims
  • Weighted rewards: items, weapons, cash, bank money or a vehicle
  • Signal flares with player cooldowns
  • Live 3D previews for aircraft and crate models
  • Optional skill XP, Discord logging and selectable themes

Key Features

Cargo plane flyover

A cargo aircraft approaches from outside the drop area, flies across the map and releases its payload over the drop point. A plane blip and search circle guide players to it.

Cargo plane flyover

Parachute Descent

The crate descends under a colored canopy with a smoke trail and ground checks for landing.

Parachute Descent

Sealed crate countdown

Crates stay sealed for a set time after landing. A floating tag shows the countdown until players can open them.

Sealed crate countdown

Tools and minigames

Open crates with tools and a progress bar, a skill-check minigame, or instantly. Require every tool in a list or any one of them, and choose whether tools are checked, consumed or worn down.

Tools and minigames

Hold to claim loot

Players hold to claim one loot slot at a time. The remaining contents stay available for others to take.

Hold to claim loot

Weighted Loot Tables

Set entry weights, guaranteed rewards, stack sizes and a random number of rolls. Mark rewards as rare, and include items, weapons, cash or bank money.

Weighted Loot Tables

Vehicle Drops

Each vehicle drop draws a model from a weighted pool and lands locked and without fuel. On claim, the winner receives restored fuel and either keys or ownership. Qbox ownership registration works out of the box; QBCore and ESX use the supplied registration snippets.

Vehicle Drops

Automatic drops by zone

Use a shared automatic timer or enable a separate timer for each zone. Choose fixed intervals or random ranges in minutes, set a minimum number of online players, and show an optional warning before the plane appears.

Automatic drops by zone

Signal Flare Items

Bind inventory items that call in an airdrop near the user, with a per-player cooldown, a randomization radius and a choice of fixed or random crate. If the drop cannot spawn, the consumed flare is refunded automatically.

Signal Flare Items

Free-For-All Or Locked

Make a drop open to everyone or lock it to whoever triggered it. Drops triggered by other scripts can be locked to the player who called them, while flare and world drops stay competitive.


In-game admin panel

Open the panel by command to trigger drops and edit aircraft, crates, loot, zones, flares and automatic timers. Save changes in-game without editing files.

In-game admin panel

3D previews and model selection

Preview aircraft and crate models in 3D. Search aircraft and pilot catalogs with live thumbnails, choose crate props, and pick map blips from a searchable list. Set smoke colors, parachute colors and timer presets in the panel.

3D previews and model selection

Zone Map Overview

View each zone and its radius on the map. Search zones, teleport to them, and place or resize their drop area in the world.

Zone Map Overview

Drop History

A history tab logs every past drop, its contents and who took what, with a teleport button and automatic cleanup of old records on a retention timer.

Drop History

Optional Progression Rewards

Reward players with skill XP for looting a drop, in one or more skill categories per crate. The XP is split across the loot so everyone earns for what they personally grab, with amounts you set globally or per crate.

Optional Progression Rewards

Discord Event Logging

Record drop spawns, loot pickups, vehicle claims, admin actions and cleanup, with details of the players and rewards involved. Each action can go to its own Discord channel. Logs use outcome colors and can also go to FiveManage, console logging, or multiple destinations at once.


Live Drop Tracking

The Control tab shows active drops with their state, unlock timer, ETA and zone, alongside upcoming automatic drops and any reason they are waiting. Remove an active drop from the same panel.

Live Drop Tracking

Prompt Or Target Opening

Choose an [E] prompt or target interaction to open landed crates through the configuration.


Remembered Admin Workspace

Adjust the admin panel’s UI size, keep that size between sessions, and use the configured hotkey to minimize and restore the panel.

Remembered Admin Workspace
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