Dependencies

1 min readUpdated 3 weeks ago

Required

  • ml_bridge: Framework-agnostic player and permission API
  • ox_lib: Cache handles, locale loader, lib.callback
  • oxmysql: Database driver

Framework

server.cfg
1ensure qbx_core
2ensure oxmysql
3ensure ox_lib
4ensure ml_bridge
5ensure ml_skills
server.cfg
1ensure qb-core
2ensure oxmysql
3ensure ox_lib
4ensure ml_bridge
5ensure ml_skills
server.cfg
1ensure es_extended
2ensure oxmysql
3ensure ox_lib
4ensure ml_bridge
5ensure ml_skills
server.cfg
1ensure oxmysql
2ensure ox_lib
3ensure ml_bridge
4ensure ml_skills
Auto Detection

ml_bridge detects the active framework automatically. No manual setup.

Optional

ML Series Integrations

  • ml_missions: Gates missions behind unlocked skills, awards XP on completion, and force-unlocks new skills for every squad member when a mission ends
  • ml_lootzones: Awards XP on every loot claim and hides loot targets that require a locked skill
  • ml_lootprops: Awards XP when a loot prop is searched and gates props behind required skills
  • ml_crafting: Delegates crafting progression: maps each recipe category to a ml_skills category, sends XP on craft, gates recipes behind required_skill

These integrations are zero-config. Drop ml_skills in the load order and the consuming scripts pick up the exports automatically.