Survival Bundle | Radiation, Climate & Wounds
Radiation kills you in the wrong zone, cold and weather wear you down, and injuries stay until a medic treats them. Three survival layers that already read each other.







Overview
Three systems that turn the map into the threat. Each runs on its own, and each was written to notice the others. Radiation Zone drops lethal areas with geiger counters that pick up the air before it kills you. Climatic Vitals tracks temperature and weather, so a cold night or a long walk actually costs the player something. Health System gives wounds, fractures and diseases that stay until a medic treats them, with no instant regen.
Stacked together, a rad zone on a cold night with an untreated wound is three problems at once. It also hands your medics a real job instead of a heal command. Zones, weather effects and injury rules all tune from the admin side.
Included Products

Radiation Zone & Geiger Counters | Read The Air Before It Kills You
Turn parts of your map into lethal radiation that players only see through the Geiger counter in their hands. A live device screen, a draining battery, layered hazmat and vehicle protection, cure and immunity items, and a dose that keeps counting even when a modded client tries to block it, so nobody walks through clean. Contamination is saved per player and survives relog.

Climatic Vitals | Advanced Survival & Vehicle Climate
Turn GTA weather into something players actually feel. Body temperature reacts to the sky, the clock, what they wear and where they shelter, with real vehicle climate control, a rain and swimming wetness system, warming or cooling drinks, custom temperature zones and easy ties into your medical, drug and roleplay scripts.

Health System for Survival Servers | Wounds, Fractures, Diseases and Medic Gameplay
Turn every injury into a scene. Body-part wounds and bleeding, fractures with real plaster casts, staged diseases, a downed last stand, life points and a personal respawn tent your players pitch out in the wild.
