ML Autocapture | Item Icon Studio

Photograph every piece of clothing, prop and vehicle on your server from inside the game. Transparent icons for the inventory, cinematic shots for your store page.

Status
Announced
Creator
Compatible With
ESXQBCoreQboxStandalone
Requirements
ml_bridgeox_libscreencapture
Recommended
ox_inventory
PricePrice coming soon

Overview

Every icon on a server starts as a chore. Someone has to photograph a thousand clothing variants one at a time, or the pack you just bought arrives with no images at all. Autocapture does that job from inside the game.

Open the studio and pick what you are shooting. Clothing walks every drawable and every texture of the slots you tick and saves each shot under the exact name the inventory looks for, so the pictures show up in the panel with nothing to rename. Props take a list of models and the item names they belong to. Vehicles do the same at whatever size you ask for.

The subject is shot alone, in a private bucket, against a green screen, and the background is stripped before the file is written, so what lands on disk is the item on transparency. You choose the resolution, the format, and whether the run goes into your inventory image folder or into a folder of its own, ready to upload somewhere else.

Then there is the half that sells packs. Cinematic mode takes the same subject out to a real place: a sunset at the observatory, a lit garage at night, with the hour, the weather, the colour grading and the depth of field of that scene. Photo mode hands you a free camera to fly, frame, light and save your own locations. The outfit showcase dresses a model in a full look and poses it.

Long runs skip what has already been shot, and pause and resume when you need the server back. Access goes through your existing admin groups, no database table is created, and the finished images are readable from your own scripts with one export.

Key Features

Every clothing variant, already named right

Walks each drawable and texture of the slots you pick and writes the file under the name the inventory grid is already looking for.


Icons for props and items

Give it a list of models and the items they belong to, and it hands back centred icons on a transparent background.


Vehicle shots at any size

Shoot the fleet at 512 for a menu or 1920 for a website, PNG or JPG, with a background or without one.


Cinematic mode, on location

Put the subject on a real spot on the map with the hour, weather, colour grading and blur you want. Opaque and ready to publish.


A free camera to find your shot

Fly anywhere, frame it, place your own lights, then save the spot as a scene you can shoot again later.


Outfit showcase

Dress a model in a complete look, choose a pose, and get the picture that goes on the product page.


Two destinations

Write straight into the inventory images folder for in-game icons, or into its own folder when the shots are for a store page.


Runs you can leave alone

It skips what is already photographed, pauses and resumes on demand, and shows the progress while it works.

Announced

Coming soon

This script has been announced. Price and release date are on the way, follow the roadmap and our Discord to catch the moment it drops.

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