Dependencies

1 min readUpdated 2 weeks ago

Required

  • ml_bridge: framework, permissions, notifications and the item list of your inventory
  • ox_lib: callbacks and cache
  • oxmysql: stores the weapon profiles and settings saved from the admin panel

Framework

server.cfg
1ensure oxmysql
2ensure qbx_core
3ensure ox_lib
4ensure ml_bridge
5ensure ml_recoil
server.cfg
1ensure oxmysql
2ensure qb-core
3ensure ox_lib
4ensure ml_bridge
5ensure ml_recoil
server.cfg
1ensure oxmysql
2ensure es_extended
3ensure ox_lib
4ensure ml_bridge
5ensure ml_recoil
server.cfg
1ensure oxmysql
2ensure ox_lib
3ensure ml_bridge
4ensure ml_recoil
Auto Detection

ml_bridge detects your framework automatically, with no manual setup.

Optional

ml_skills

With ml_skills started, the rules in Config.SkillRules lower recoil as the player unlocks ranks of a skill type. Without it, recoil runs at the configured values.

Add-on Weapons

The end of Config.Weapons holds optional profiles for add-on weapons. They load only when your inventory registers those weapon items, and can be deleted.