Installation
Overview
ML Fuel replaces pay-at-pump refueling with a survival fuel economy. Vehicles consume typed fuel (gasoline, diesel, kerosene, plus optional types) based on their handling data, and players get fuel from items: refillable jerry cans, one-use containers, siphoning, vehicle wrecks and a rotating set of scavengeable gas stations. Electric vehicles, charging stations, power cells, tank upgrades and per-plate fuel conversions are included.
Quick Start
- Download from the CFX Portal
- Extract to your resources folder as
ml_fuel - Add to
server.cfg:
1ensure oxmysql
2ensure ox_lib
3ensure ox_inventory # or your inventory
4ensure ml_bridge
5ensure ml_fuelml_fuel must start AFTER ml_bridge, ox_lib and your inventory.
Remove any other fuel resource (LegacyFuel, ox_fuel, cdn-fuel, ...) before starting ml_fuel. Two fuel scripts writing the same vehicle fuel level fight each other.
Database
One table is created automatically on first start:
ml_fuel_conversions: per-plate fuel type conversions, tank bonus liters and installed upgrades
No SQL import is needed. The schema is built automatically on start.
Item Registration
Register every item referenced by the config in your inventory. Ready-made ox_inventory definitions ship in install/ox_inventory_items.lua and data/items_ox.lua: adapt the names to match your config keys. The shipped defaults:
jerrycan_empty,plastic_bottle_empty: refillable jerry cans (Config.JerryCans)fuel_liter,fuel_canister,diesel_liter,diesel_canister,biofuel_bottle,kerosene_can,fuel_sample: one-use fuel items (Config.FuelItems)siphon_hose: siphon hose, also used for wreck scavenging and for installing tank upgradeselectric_pump: electric pump for pump scavengingtank_expansion_small,tank_expansion_medium,tank_expansion_large: tank upgrades (Config.TankUpgrades)diesel_conversion_kit,biofuel_conversion_kit,ethanol_conversion_kit: conversion kits (Config.ConversionKits)power_cell,power_cell_heavy,solar_cell: power cells (Config.PowerCells)
Jerry cans and power cells must be defined with stack = false and consume = 0: their fuel state lives in item metadata and the item is never removed on use.
Verify
After starting, the console prints the banner and:
1[ml_fuel] Resource started
2[ml_fuel] Developed by Micio Mods | miciomods.it
3[ml_fuel] [INFO] Database tables verified!
4[ml_fuel] [INFO] Fuel mode forced: advanced
5[ml_fuel] [INFO] Station availability initialized with 27 configured stations
6[ml_fuel] [INFO] All usable items registered (mode: advanced)Enter a vehicle: the fuel gauge appears and the level starts draining while you drive.
- Jerry can does nothing on use, the item is not registered in the inventory, or its name does not match a
Config.JerryCanskey - "Jerry cans are not available with your server inventory system", the resolved fuel mode is
simplebecause the inventory does not support metadata. CheckConfig.FuelModeand the startup lineFuel mode resolved - No refuel option on the vehicle, the target only appears while you carry a compatible container, and never on locked vehicles or bicycles
- Pumps never give fuel, station rotation may have them depleted or dormant. Use
/showpumpsas admin to see the active stations, or disablePumpScavenging.availability - Fuel does not drain, check
Config.Features.Consumptionand that no other fuel resource is running - Version errors at start: make sure ox_lib and your inventory are up to date.