Installation
Overview
ML Display Zone shows an animated zone notification when players enter new areas. Supports GTA native zones, custom polygon/sphere/box zones, 5 animation styles, 5 themes, visit tracking, street names, real-world or game time, and a player settings panel for UI customization.
Quick Start
- Download from CFX Portal
- Extract to your
resourcesfolder asml_display_zone - Add to
server.cfg:
server.cfg
1ensure ox_lib
2ensure ml_bridge
3ensure ml_display_zoneLoad Order
ml_display_zone must start AFTER ml_bridge.
Database
No Database
ml_display_zone does not create any database tables. Player settings and visit data are stored client-side using KVP (Key-Value Pairs).
Verify
After starting, the console will print:
lua
1[ml_display_zone] Resource started
2[ml_display_zone] Developed by Micio Mods | miciomods.it- Zone notification never appears. Check
Config.DisabledZonesand verify the zone is not excluded. EnsureConfig.UseNativeZones = trueif relying on GTA zones. - Settings command does nothing. Verify
Config.PlayerSettings.EnableSettingsCommand = trueand the command name inConfig.CommandSettings. - No sound on zone entry. Confirm
Config.UseSoundEffect = trueand that the sound file exists inweb/. - Custom zones not triggering. Verify
Config.Locationsentries have correcttype,coords, andradius/size/points. - Time display is wrong. If using real time, check
Config.TimezoneOffset. If using game time, setConfig.UseGameTime = true.