# Installation > Setup guide for ML Climatic Vitals Category: CLIMATIC VITALS · Source: https://miciomods.it/docs/ml-climaticvitals-installation · Last updated: 2026-07-28 ## Overview `ml_climaticvitals` tracks a server-wide ambient temperature based on the current GTA weather. Each player gets a "perceived" temperature that shifts based on what they're wearing, whether they're in a vehicle, near a fire, inside an MLO, wet from rain, in a temperature zone, etc. When perceived temp hits extreme values, the player takes health damage and loses hunger/thirst faster. Vehicles with the engine running have a climate control panel with 4 selectable themes. A draggable HUD widget shows ambient and perceived temperature. ## Quick Start 1. Download from [CFX Portal](https://portal.cfx.re) 2. Extract to your `resources` folder as `ml_climaticvitals` 3. Add to `server.cfg`: **server.cfg** ```cfg ensure oxmysql ensure ox_lib ensure ml_bridge ensure ml_climaticvitals ``` > **WARNING:** Load Order > > `ml_climaticvitals` must start AFTER `ml_bridge` and `oxmysql`. > **WARNING:** Resource Name > > The resource folder must be named exactly `ml_climaticvitals`. The script validates this on startup and prints a critical error if mismatched. ## Database Tables are created automatically on first start: |-------|---------| | `ml_climaticvitals` | Stores the current server temperature (single row). Persists temperature across restarts when `Config.EnableDB = true` | > **TIP:** Disable DB > > Set `Config.EnableDB = false` to run without a database. Temperature resets to `Config.DefaultTemperature` on each restart. ## Verify After starting, the console prints the resource banner: ```lua [ml_climaticvitals] Resource started [ml_climaticvitals] Developed by Micio Mods | miciomods.it ``` The temperature HUD widget appears after the player loads in. Use `/movetempui` to reposition it, `/hidetemphud` to toggle visibility. **Troubleshooting** - HUD not showing, ensure the player is fully loaded. Check `Config.RequiredItem` if set to an item name (HUD only shows when the item is in inventory) - Temperature stuck, the system waits for the first weather report from a client. At least one player must be connected - Database errors, verify `oxmysql` is started and the database connection is working - Resource name error in console, rename the resource folder to exactly `ml_climaticvitals` - Climate control not opening, check that the vehicle engine is running and the vehicle class is not in `Config.VehicleClimateBlacklist`